New Building Levels:

Throne Room Level 12 → 13

  • Needed: Troop Academy Level 13
  • Costs: 15.000.000 Gold

Treasure Chamber Level 15 → 16

  • Needed: Castle Gate Level 24
  • Gold Storage Capacity: 15.000.000 Gold → 18.000.000 Gold
  • Protected Gold: 2.400.000 Gold → 3.500.000 Gold
  • Costs: 15.000.000 Gold

Silo Level 19 → 20

  • Needed: Throne Room Level 13
  • Capacity: 1400 food → 1600 food
  • Costs: 12.000.000 Gold

Troop Academy Level 13 → 14

  • Needed: Throne Room Level 13
  • Required to further upgrade Units
  • Costs: 12.000.000 Gold

Tavern Level 20 → 21

  • Needed: Throne Room Level 13
  • Capacity: 781250 → 937500
  • Income per hour: 15625 → 18750
  • Costs 8.000.000 Gold

Farm Level 20 → 21

  • Needed: Silo Level 18
  • Capacity: 350 Food → 400 Food
  • Production per hour: 115 Food → 120 Food
  • Costs: 18.000.000 Gold

Wizard’s Tower Level 13 → 14

  • Needed: Throne Room Level 13
  • Required to further upgrade Spells
  • Costs: 15.000.000 Gold

Inventor’s Workshop Level 13 → 14

  • Needed: Throne Room Level 13
  • Required to further upgrade Blueprints
  • Costs: 15.000.000 Gold

Castle Gate Level 25 → 26

  • Needed: Throne Room Level 13
  • +2 Path
  • +1 Obstacle
  • +1 Tower
  • Costs: 18.000.000 Gold

Castle Guard Level 13 → 14

  • Needed: Throne Room Level 13
  • Required to upgrade Defense Waves +1 Level
  • Wave Interval: 15sec → 14 sec
  • Costs: 14.000.000 Gold

Defense Wave #1-9, Level 22 → 23

  • 46 morale → 48 morale

Alliance Tower Level 15 → 16

  • Needed: Throne Room Level 13
  • Alliance Gold Donation: 1.500.000 Alliance Gold → 1.750.000 Alliance Gold
  • Insta Troop Slots 7 → 8
  • Costs: 10.000 Gems

Blacksmith Level 15 → 16

  • Needed: Throne Room Level 13
  • Meltdown Duration: 450s → 440s
  • Rune Production for all Slots: 5 → 6

New Unit Levels:

Knight Level 16 → 17

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +10% HP from 2610 to 2870
  • +10% DMG from 573 to 630

Defense:

  • +14% HP from 2670 to 3040
  • +10% DMG from 580 to 638

Archer Level 15 → 16

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +14% HP from 2860 to 3260
  • +12% DMG from 1366 to 1530

Defense:

  • +12% HP from 3140 to 3520
  • +12% DMG from 1164 to 1304

Paladin Level 14 → 15

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +12% HP from 6140 to 6880
  • +12% DMG from 563 to 631

Defense:

  • +13% HP from 8790 to 9930
  • +10% DMG from 666 to 733

Froster Level 14 → 15

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +15% HP from 3320 to 3820
  • +20% DMG from 390 to 468

Defense:

  • +30% HP from 3190 to 4150
  • +27% DMG from 431 to 547

Cannon Level 11 → 12

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +10% HP from 3380 to 3720
  • +10% DMG from 3717 to 4089

Defense:

  • +10% HP from 3380 to 3720
  • +10% DMG from 3717 to 4089 

Pyromancer Level 12 → 13

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +10% HP from 6500 to 7150
  • +10% DoT from 480 to 528
  • +10% DMG from 234 to 257 

Defense:

  • +10% HP from 6610 to 7270
  • +10% DoT from 282 to 310
  • +10% DoT from 121 to 133 

Arblaster Level 10 → 11

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +13% HP from 3320 to 3750
  • +14% DMG from 337 to 384

Defense:

  • +10% HP from 2670 to 2940
  • +10% DMG from 243 to 267

Mortar Level 10 → 11

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +22% HP from 10190 to 12430
  • +12% DoT from 2243 to 2512
  • +10% Poison rate from 105 to 116

Defense:

  • +10% HP from 5540 to 6090
  • +10% DoT from 1867 to 2054
  • +10% Poison rate from 32 to 35

Monk Level 7 → 8

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +10% HP from 13220 to 14540
  • +10% DMG from 1075 to 1183
  • Heal over time from 3305 to 3635 over 2sec. Healing ability is based on Monk’s base HP (excluding Pearl Upgrades) and heals for 25% of max HP.

Defense:

  • +10% HP from 20590 to 22650
  • +10% DMG from 1143 to 11257
  • Heal over time from 6177 to 6795 over 2sec. Healing ability is based on Monk’s base defense HP (excluding Pearl Upgrades) and heals for 30% of max HP.

Necromancer Level 5 → 6

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +14% HP from 8280 to 9440
  • +10% DMG from 2417 to 2659 (melee attack)
  • +1 Skeletons summoned from 5 to 6
  • +10% Lightning attack DMG from 14500 to 15950
  • +1 Lightning branches from 5 to 6

Defense:

  • +10% HP from 30420 to 33460
  • +10% DMG from 2417 to 2659 (melee attack)
  • +1 Skeletons summoned from 4 to 5
  • +10% Lightning attack DMG from 7603 to 8363
  • +1 Lightning branches from 3 to 4

Skeleton Level 5 → 6

Offense:

  • +10% HP from 1900 to 2090
  • +10% DMG from 2228 to 2451

Defense:

  • +10% HP from 7600 to 8360
  • +10% DMG from 2712 to 2983

Viking Level 4 → 5

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +17.5% HP from 18170 to 21350
  • +17% Melee attack DMG from 2883 to 3373
  • +17% Shield bash DMG from 3843 to 4496

Defense:

  • +32% HP from 27600 to 36430
  • +30% Melee attack DMG from 3955 to 5142
  • +17% Shield Bash DMG from 4805 to 5622

Cultist Level 6 → 7

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Offense:

  • +20% HP from 8950 to 10740
  • +20% DMG from 2737 to 3284
  • +2% Evil Eye probability from 20% to 22%
  • +30% Evil Eye DoT from 11138 to 14479
  • +0,25 sec Evil Eye duration from 3,25 to 3,5sec
  • +2% Evil Eye explosion HP fraction DMG from 20% to 22%

Defense:

  • +20% HP from 8950 to 10740
  • +20% DMG from 2737 to 3284
  • +2% Evil Eye probability from 20% to 22%
  • +30% Evil Eye DoT from 11138 to 14479
  • +0,25 sec Evil Eye duration from 3,25 to 3,5sec
  • +2% Evil Eye explosion HP fraction DMG from 20% to 22%

New Spell Levels:

Hammerstrike Level 21 → 22

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • +25% DMG from 13927 to 17408

Toxic Cloud Level 18 → 19

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • +10% DoT from 7354 to 8090
  • +10% Poison rate from 144 to 159

Stun Level 16 → 17

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -0,5sec Cooldown from 16,5sec to 16sec
  • +0,2 Stun radius from 6,0 to 6,2
  • +0,2 Damage radius from 6,0 to 6,2 (PU)

Firestorm Level 18 → 19

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • +10% DoT from 8116 to 8927
  • +10% Fear Chance from 60% to 70%

Swordrain Level 15 → 16

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -0,25sec Cooldown from 11sec to 10,75sec
  • +14% DMG from 8011 to 9133

Heal Level 16 → 17

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -0,5sec Cooldown from 13sec to 12,5sec
  • +30% Heal over Time from 7919 to 10295

Blizzard Level 16 → 17

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -0,5sec Cooldown from 11sec to 10,5sec
  • +14% DMG from 4846 to 5524
  • +1sec Slow Duration from 9 to 10 sec

Shield Level 14 → 15

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -0,5sec Cooldown from 13sec to 12,5sec
  • +14% Shield HP from 5809 to 6623

Bladestorm Level 13 → 14

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • +10% DoT from 8513 to 9364

Sonic Blast Level 11 → 12

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • +18.25% DoT from 14244 to 16843

Black Magic Level 7 → 8

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -1sec Cooldown from 25sec to 24sec
  • +10% DMG from 600 to 660
  • +5 Shadow Morale from 45 to 50

Pal Flute Level 4 → 5

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • +0,5sec Pal Transformation Duration from 6 to 6,5sec 
    Battlecry: (all parameters increased)
  • +5% Attack Speed from 1,60 to 1,68 (factor)
  • +3% Movement Speed from 1,15 to 1,18 (factor)
  • +3% Damage Reduction from 0,55 to 0,53 (factor)
  • +5% Battlecry Duration from 3,2sec to 3,36sec
  • +5% Battlecry Radius from 4,85 to 5,09

Earthquake Level 6 → 7

  • Needed: Wizard’s Tower Level 14
  • Costs: 18.000.000 Gold
  • -0,5sec Cooldown from 17sec to 16,5sec
  • +32% DMG from 13289 to 17541

New Obstacle Levels:

Arrow Tower Construction Plan Level 4 → 5

  • Costs: 1.500.000 Gold
  • Required to upgrade

Arrow Tower Level 20 → 21

  • Costs: 18.000.000 Gold
  • +10% HP from 39330 to 43260
  • +10% DMG from 737 to 811

Barricade Construction Plan Level 4 → 5

  • Costs: 700.000 Gold
  • Required to upgrade

Barricade Level 21 → 22

  • Costs: 15.000.000 Gold
  • +10% HP from 30120 to 33130

Spikes Construction Plan Level 4 → 5

  • Costs: 1.500.000 Gold
  • Required to upgrade

Spikes Level 21 → 22

  • Costs: 15.000.000 Gold
  • +16% HP from 26730 to 31010
  • +30% DMG from 1361 to 1769

Bomb Tower Construction Plan Level 4 → 5

  • Costs: 2.000.000 Gold
  • Required to upgrade

Bomb Tower Level 20 → 21

  • Costs: 18.000.000 Gold
  • +10% HP from 38500 to 42350
  • +10% DMG from 3340 to 3670

Frost Tower Construction Plan Level 4 → 5

  • Costs: 2.500.000 Gold
  • Required to upgrade

Frost Tower Level 20 → 21

  • Costs: 18.000.000 Gold
  • +10% HP from 39200 to 43120
  • +10% DoT from 1095 to 1205
  • +0,5 sec Slow Duration from 4,25sec to 4,75 sec
  • +0,04 Slow Multiplier from 0,34 to 0,3

Blockade Construction Plan Level 4 → 5

  • Costs: 3.000.000 Gold
  • Required to upgrade

Blockade Level 20 → 21

  • Costs: 16.000.000 Gold
  • +10% HP from 61450 to 67600

Gargoyle Tower Construction Plan Level 4 → 5

  • Costs: 4.000.000 Gold
  • Required to upgrade

Gargoyle Tower Level 18 → 19

  • Costs: 18.000.000 Gold
  • +10% HP from 41150 to 45270
  • +10% DoT from 433 to 476

Firebolt Tower Construction Plan Level 4 → 5

  • Costs: 8.000.000 Gold
  • Required to upgrade

Firebolt Tower Level 18 → 19

  • Costs: 18.000.000 Gold
  • +10% HP from 52640 to 57900
  • +14% DMG from 744 to 848
  • +10% DoT from 446 to 491

Snake Tower Construction Plan Level 4 → 5

  • Costs: 5.000.000 Gold
  • Required to upgrade

Snake Tower Level 18 → 19

  • Costs: 18.000.000 Gold
  • +10% HP from 54584 to 60042
  • +10% DoT from 636 to 700
  • +10% Poison Rate from 276 to 304

Skull Tower Construction Plan Level 4 → 5

  • Costs: 8.000.000 Gold
  • Required to upgrade

Skull Tower Level 17 → 18

  • Costs: 18.000.000 Gold
  • +10% HP from 50602 to 55662
  • +10% DMG from 2724 to 2996
  • +0,1 Attackrate from 5,5 to 5,6

Lightning Tower Construction Plan Level 4 → 5

  • Costs: 10.000.000 Gold
  • Required to upgrade

Lightning Tower Level 11 → 12

  • Costs: 18.000.000 Gold
  • +10% HP from 34500 to 37950
  • +10% DMG from 2250 to 2475

Heal Tower Construction Plan Level 4 → 5

  • Costs: 9.000.000 Gold
  • Required to upgrade

Heal Tower Level 11 → 12

  • Costs: 18.000.000 Gold
  • +10% HP from 54220 to 59640
  • +7% Heal over Time from 4810 to 5147
  • +0,02 Attack Rate from 0,28 to 0,3

Jester Box Construction Plan Level 3 → 4

  • Costs: 7.000.000 Gold
  • Required to upgrade

Jester Box Level 8 → 9

  • Costs: 17.000.000 Gold
  • +5% HP from 28210 to 29620
  • +10% DMG from 10049 to 11054

Basilisk Tower Construction Plan Level 2 → 3

  • Costs: 10.000.000 Gold
  • Required to upgrade

Basilisk Tower Level 4 → 5

  • Costs: 18.000.000 Gold
  • +10% HP from 48330 to 53160
  • +10% DMG from 7436 to 8180
  • +10% Petrify Chance from 70% to 80%

Castle Gate Level 25 → 26

  • +25% HP from 182620 to 228280
  • +20% DMG from 1498 to 1798
  • +0,2 Attack Rate from 1 to 1,2

Tent Level 13 → 14

  • Hero Level 130 required
  • +40% HP from 45640 to 63900
  • +0,2 Attack Rate from 0,2 to 0,4
  • +100% DMG from 290 to 580