New Building Levels:
Throne Room Level 12 → 13
- Needed: Troop Academy Level 13
- Costs: 15.000.000 Gold
Treasure Chamber Level 15 → 16
- Needed: Castle Gate Level 24
- Gold Storage Capacity: 15.000.000 Gold → 18.000.000 Gold
- Protected Gold: 2.400.000 Gold → 3.500.000 Gold
- Costs: 15.000.000 Gold
Silo Level 19 → 20
- Needed: Throne Room Level 13
- Capacity: 1400 food → 1600 food
- Costs: 12.000.000 Gold
Troop Academy Level 13 → 14
- Needed: Throne Room Level 13
- Required to further upgrade Units
- Costs: 12.000.000 Gold
Tavern Level 20 → 21
- Needed: Throne Room Level 13
- Capacity: 781250 → 937500
- Income per hour: 15625 → 18750
- Costs 8.000.000 Gold
Farm Level 20 → 21
- Needed: Silo Level 18
- Capacity: 350 Food → 400 Food
- Production per hour: 115 Food → 120 Food
- Costs: 18.000.000 Gold
Wizard’s Tower Level 13 → 14
- Needed: Throne Room Level 13
- Required to further upgrade Spells
- Costs: 15.000.000 Gold
Inventor’s Workshop Level 13 → 14
- Needed: Throne Room Level 13
- Required to further upgrade Blueprints
- Costs: 15.000.000 Gold
Castle Gate Level 25 → 26
- Needed: Throne Room Level 13
- +2 Path
- +1 Obstacle
- +1 Tower
- Costs: 18.000.000 Gold
Castle Guard Level 13 → 14
- Needed: Throne Room Level 13
- Required to upgrade Defense Waves +1 Level
- Wave Interval: 15sec → 14 sec
- Costs: 14.000.000 Gold
Defense Wave #1-9, Level 22 → 23
- 46 morale → 48 morale
Alliance Tower Level 15 → 16
- Needed: Throne Room Level 13
- Alliance Gold Donation: 1.500.000 Alliance Gold → 1.750.000 Alliance Gold
- Insta Troop Slots 7 → 8
- Costs: 10.000 Gems
Blacksmith Level 15 → 16
- Needed: Throne Room Level 13
- Meltdown Duration: 450s → 440s
- Rune Production for all Slots: 5 → 6
New Unit Levels:
Knight Level 16 → 17
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +10% HP from 2610 to 2870
- +10% DMG from 573 to 630
Defense:
- +14% HP from 2670 to 3040
- +10% DMG from 580 to 638
Archer Level 15 → 16
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +14% HP from 2860 to 3260
- +12% DMG from 1366 to 1530
Defense:
- +12% HP from 3140 to 3520
- +12% DMG from 1164 to 1304
Paladin Level 14 → 15
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +12% HP from 6140 to 6880
- +12% DMG from 563 to 631
Defense:
- +13% HP from 8790 to 9930
- +10% DMG from 666 to 733
Froster Level 14 → 15
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +15% HP from 3320 to 3820
- +20% DMG from 390 to 468
Defense:
- +30% HP from 3190 to 4150
- +27% DMG from 431 to 547
Cannon Level 11 → 12
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +10% HP from 3380 to 3720
- +10% DMG from 3717 to 4089
Defense:
- +10% HP from 3380 to 3720
- +10% DMG from 3717 to 4089
Pyromancer Level 12 → 13
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +10% HP from 6500 to 7150
- +10% DoT from 480 to 528
- +10% DMG from 234 to 257
Defense:
- +10% HP from 6610 to 7270
- +10% DoT from 282 to 310
- +10% DoT from 121 to 133
Arblaster Level 10 → 11
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +13% HP from 3320 to 3750
- +14% DMG from 337 to 384
Defense:
- +10% HP from 2670 to 2940
- +10% DMG from 243 to 267
Mortar Level 10 → 11
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +22% HP from 10190 to 12430
- +12% DoT from 2243 to 2512
- +10% Poison rate from 105 to 116
Defense:
- +10% HP from 5540 to 6090
- +10% DoT from 1867 to 2054
- +10% Poison rate from 32 to 35
Monk Level 7 → 8
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +10% HP from 13220 to 14540
- +10% DMG from 1075 to 1183
- Heal over time from 3305 to 3635 over 2sec. Healing ability is based on Monk’s base HP (excluding Pearl Upgrades) and heals for 25% of max HP.
Defense:
- +10% HP from 20590 to 22650
- +10% DMG from 1143 to 11257
- Heal over time from 6177 to 6795 over 2sec. Healing ability is based on Monk’s base defense HP (excluding Pearl Upgrades) and heals for 30% of max HP.
Necromancer Level 5 → 6
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +14% HP from 8280 to 9440
- +10% DMG from 2417 to 2659 (melee attack)
- +1 Skeletons summoned from 5 to 6
- +10% Lightning attack DMG from 14500 to 15950
- +1 Lightning branches from 5 to 6
Defense:
- +10% HP from 30420 to 33460
- +10% DMG from 2417 to 2659 (melee attack)
- +1 Skeletons summoned from 4 to 5
- +10% Lightning attack DMG from 7603 to 8363
- +1 Lightning branches from 3 to 4
Skeleton Level 5 → 6
Offense:
- +10% HP from 1900 to 2090
- +10% DMG from 2228 to 2451
Defense:
- +10% HP from 7600 to 8360
- +10% DMG from 2712 to 2983
Viking Level 4 → 5
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +17.5% HP from 18170 to 21350
- +17% Melee attack DMG from 2883 to 3373
- +17% Shield bash DMG from 3843 to 4496
Defense:
- +32% HP from 27600 to 36430
- +30% Melee attack DMG from 3955 to 5142
- +17% Shield Bash DMG from 4805 to 5622
Cultist Level 6 → 7
- Needed: Troop Academy Level 14
- Costs: 18.000.000 Gold
Offense:
- +20% HP from 8950 to 10740
- +20% DMG from 2737 to 3284
- +2% Evil Eye probability from 20% to 22%
- +30% Evil Eye DoT from 11138 to 14479
- +0,25 sec Evil Eye duration from 3,25 to 3,5sec
- +2% Evil Eye explosion HP fraction DMG from 20% to 22%
Defense:
- +20% HP from 8950 to 10740
- +20% DMG from 2737 to 3284
- +2% Evil Eye probability from 20% to 22%
- +30% Evil Eye DoT from 11138 to 14479
- +0,25 sec Evil Eye duration from 3,25 to 3,5sec
- +2% Evil Eye explosion HP fraction DMG from 20% to 22%
New Spell Levels:
Hammerstrike Level 21 → 22
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- +25% DMG from 13927 to 17408
Toxic Cloud Level 18 → 19
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- +10% DoT from 7354 to 8090
- +10% Poison rate from 144 to 159
Stun Level 16 → 17
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -0,5sec Cooldown from 16,5sec to 16sec
- +0,2 Stun radius from 6,0 to 6,2
- +0,2 Damage radius from 6,0 to 6,2 (PU)
Firestorm Level 18 → 19
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- +10% DoT from 8116 to 8927
- +10% Fear Chance from 60% to 70%
Swordrain Level 15 → 16
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -0,25sec Cooldown from 11sec to 10,75sec
- +14% DMG from 8011 to 9133
Heal Level 16 → 17
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -0,5sec Cooldown from 13sec to 12,5sec
- +30% Heal over Time from 7919 to 10295
Blizzard Level 16 → 17
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -0,5sec Cooldown from 11sec to 10,5sec
- +14% DMG from 4846 to 5524
- +1sec Slow Duration from 9 to 10 sec
Shield Level 14 → 15
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -0,5sec Cooldown from 13sec to 12,5sec
- +14% Shield HP from 5809 to 6623
Bladestorm Level 13 → 14
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- +10% DoT from 8513 to 9364
Sonic Blast Level 11 → 12
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- +18.25% DoT from 14244 to 16843
Black Magic Level 7 → 8
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -1sec Cooldown from 25sec to 24sec
- +10% DMG from 600 to 660
- +5 Shadow Morale from 45 to 50
Pal Flute Level 4 → 5
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- +0,5sec Pal Transformation Duration from 6 to 6,5sec
Battlecry: (all parameters increased) - +5% Attack Speed from 1,60 to 1,68 (factor)
- +3% Movement Speed from 1,15 to 1,18 (factor)
- +3% Damage Reduction from 0,55 to 0,53 (factor)
- +5% Battlecry Duration from 3,2sec to 3,36sec
- +5% Battlecry Radius from 4,85 to 5,09
Earthquake Level 6 → 7
- Needed: Wizard’s Tower Level 14
- Costs: 18.000.000 Gold
- -0,5sec Cooldown from 17sec to 16,5sec
- +32% DMG from 13289 to 17541
New Obstacle Levels:
Arrow Tower Construction Plan Level 4 → 5
- Costs: 1.500.000 Gold
- Required to upgrade
Arrow Tower Level 20 → 21
- Costs: 18.000.000 Gold
- +10% HP from 39330 to 43260
- +10% DMG from 737 to 811
Barricade Construction Plan Level 4 → 5
- Costs: 700.000 Gold
- Required to upgrade
Barricade Level 21 → 22
- Costs: 15.000.000 Gold
- +10% HP from 30120 to 33130
Spikes Construction Plan Level 4 → 5
- Costs: 1.500.000 Gold
- Required to upgrade
Spikes Level 21 → 22
- Costs: 15.000.000 Gold
- +16% HP from 26730 to 31010
- +30% DMG from 1361 to 1769
Bomb Tower Construction Plan Level 4 → 5
- Costs: 2.000.000 Gold
- Required to upgrade
Bomb Tower Level 20 → 21
- Costs: 18.000.000 Gold
- +10% HP from 38500 to 42350
- +10% DMG from 3340 to 3670
Frost Tower Construction Plan Level 4 → 5
- Costs: 2.500.000 Gold
- Required to upgrade
Frost Tower Level 20 → 21
- Costs: 18.000.000 Gold
- +10% HP from 39200 to 43120
- +10% DoT from 1095 to 1205
- +0,5 sec Slow Duration from 4,25sec to 4,75 sec
- +0,04 Slow Multiplier from 0,34 to 0,3
Blockade Construction Plan Level 4 → 5
- Costs: 3.000.000 Gold
- Required to upgrade
Blockade Level 20 → 21
- Costs: 16.000.000 Gold
- +10% HP from 61450 to 67600
Gargoyle Tower Construction Plan Level 4 → 5
- Costs: 4.000.000 Gold
- Required to upgrade
Gargoyle Tower Level 18 → 19
- Costs: 18.000.000 Gold
- +10% HP from 41150 to 45270
- +10% DoT from 433 to 476
Firebolt Tower Construction Plan Level 4 → 5
- Costs: 8.000.000 Gold
- Required to upgrade
Firebolt Tower Level 18 → 19
- Costs: 18.000.000 Gold
- +10% HP from 52640 to 57900
- +14% DMG from 744 to 848
- +10% DoT from 446 to 491
Snake Tower Construction Plan Level 4 → 5
- Costs: 5.000.000 Gold
- Required to upgrade
Snake Tower Level 18 → 19
- Costs: 18.000.000 Gold
- +10% HP from 54584 to 60042
- +10% DoT from 636 to 700
- +10% Poison Rate from 276 to 304
Skull Tower Construction Plan Level 4 → 5
- Costs: 8.000.000 Gold
- Required to upgrade
Skull Tower Level 17 → 18
- Costs: 18.000.000 Gold
- +10% HP from 50602 to 55662
- +10% DMG from 2724 to 2996
- +0,1 Attackrate from 5,5 to 5,6
Lightning Tower Construction Plan Level 4 → 5
- Costs: 10.000.000 Gold
- Required to upgrade
Lightning Tower Level 11 → 12
- Costs: 18.000.000 Gold
- +10% HP from 34500 to 37950
- +10% DMG from 2250 to 2475
Heal Tower Construction Plan Level 4 → 5
- Costs: 9.000.000 Gold
- Required to upgrade
Heal Tower Level 11 → 12
- Costs: 18.000.000 Gold
- +10% HP from 54220 to 59640
- +7% Heal over Time from 4810 to 5147
- +0,02 Attack Rate from 0,28 to 0,3
Jester Box Construction Plan Level 3 → 4
- Costs: 7.000.000 Gold
- Required to upgrade
Jester Box Level 8 → 9
- Costs: 17.000.000 Gold
- +5% HP from 28210 to 29620
- +10% DMG from 10049 to 11054
Basilisk Tower Construction Plan Level 2 → 3
- Costs: 10.000.000 Gold
- Required to upgrade
Basilisk Tower Level 4 → 5
- Costs: 18.000.000 Gold
- +10% HP from 48330 to 53160
- +10% DMG from 7436 to 8180
- +10% Petrify Chance from 70% to 80%
Castle Gate Level 25 → 26
- +25% HP from 182620 to 228280
- +20% DMG from 1498 to 1798
- +0,2 Attack Rate from 1 to 1,2
Tent Level 13 → 14
- Hero Level 130 required
- +40% HP from 45640 to 63900
- +0,2 Attack Rate from 0,2 to 0,4
- +100% DMG from 290 to 580