NEW BUILDING LEVELS:

Throne Room Level 13 → 14

  • Needed: Troop Academy Level 14
  • Costs: 18.000.000 Gold

Treasure Chamber Level 16 → 17

  • Needed: Castle Gate Level 25
  • Gold Storage Capacity: 18.000.000 Gold → 20.000.000 Gold
  • Protected Gold: 3.500.000 Gold → 4.000.000 Gold
  • Costs: 18.000.000 Gold

Silo Level 20 → 21

  • Needed: Throne Room Level 14
  • Capacity: 1.600 food → 1.800 food
  • Costs: 15.000.000 Gold

Troop Academy Level 14 → 15

  • Needed: Throne Room Level 14
  • Required to further upgrade Units
  • Costs: 15.000.000 Gold

Tavern Level 21 → 22

  • Needed: Throne Room Level 14
  • Capacity: 937.500 → 1.000.000
  • Income per hour: 18.750 → 20.000
  • Costs 10.000.000 Gold

Farm Level 21 → 22

  • Needed: Silo Level 19
  • Capacity: 400 Food → 450 Food
  • Production per hour: 120 Food → 125 Food
  • Costs: 20.000.000 Gold

Wizard’s Tower Level 14 → 15

  • Needed: Throne Room Level 14
  • Required to further upgrade Spells
  • Costs: 18.000.000 Gold

Inventor’s Workshop Level 14 → 15

  • Needed: Throne Room Level 14
  • Required to further upgrade Blueprints
  • Costs: 18.000.000 Gold

Castle Gate Level 26 → 27

  • Needed: Throne Room Level 14
  • +2 Path
  • +1 Obstacle
  • +1 Tower
  • Costs: 20.000.000 Gold

Castle Guard Level 14 → 15

  • Needed: Throne Room Level 14
  • Required to upgrade Defense Waves +1 Level
  • Wave Interval: 14sec → 13 sec
  • Costs: 18.000.000 Gold

Defense Wave #1-10, Level 23 → 24

  • 48 morale → 50 morale

Alliance Tower Level 16 → 17

  • Needed: Throne Room Level 14
  • Alliance Gold Donation: 1.750.000 Alliance Gold → 2.000.000 Alliance Gold
  • Insta Troop Slots 8 → 9
  • Costs: 12.000 Gems

Blacksmith Level 16 → 17

  • Needed: Throne Room Level 14
  • Meltdown Duration: 444s → 440s
  • Rune Production for all Slots: 5 → 6
  • Costs: 20.000.000 Gold

NEW UNIT LEVELS:

Knight Level 17 → 18

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +10% HP from 2870 to 3160
  • +10% DMG from 630 to 693

Defense:

  • +14% HP from 3040 to 3470
  • +10% DMG from 638 to 702

Archer Level 16 → 17

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +14% HP from 3260 to 3720
  • +12% DMG from 1530 to 1714

Defense:

  • +12% HP from 3520 to 3940
  • +12% DMG from 1304 to 1460

Paladin Level 15 → 16

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +12% HP from 6880 to 7710
  • +12% DMG from 631 to 707

Defense:

  • +13% HP from 9930 to 11220
  • +10% DMG from 733 to 806

Froster Level 15 → 16

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +15% HP from 3820 to 4390
  • +20% DMG from 468 to 562

Defense:

  • +30% HP from 4150 to 5400
  • +27% DMG from 547 to 695

Cannon Level 12 → 13

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +10% HP from 3720 to 4090
  • +10% DMG from 4089 to 4498

Defense:

  • +10% HP from 3720 to 4090
  • +10% DMG from 4089 to 4498 

Pyromancer Level 13 → 14

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +10% HP from 7150 to 7870
  • +10% DoT from 528 to 581
  • +10% DMG from 257 to 283 

Defense:

  • +10% HP from 7270 to 8000
  • +10% DoT from 310 to 341
  • +10% DoT from 133 to 146 

Arblaster Level 11 → 12

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +13% HP from 3750 to 4240
  • +14% DMG from 384 to 438

Defense:

  • +10% HP from 2940 to 3230
  • +10% DMG from 267 to 294

Mortar Level 11 → 12

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +22% HP from 12430 to 15160
  • +12% DoT from 2512 to 2813
  • +10% Poison rate from 116 to 128

Defense:

  • +10% HP from 6090 to 6700
  • +10% DoT from 2054 to 2259
  • +10% Poison rate from 35 to 39

Monk Level 8 → 9

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +10% HP from 14540 to 15990
  • +10% DMG from 1183 to 1301
  • Heal over time from 3635 to 3998 over 2sec. Healing ability is based on Monk’s base HP (excluding Pearl Upgrades) and heals for 25% of max HP.

Defense:

  • +10% HP from 22650 to 24920
  • +10% DMG from 11257 to 1383
  • Heal over time from 6795 to 7476 over 2sec. Healing ability is based on Monk’s base defense HP (excluding Pearl Upgrades) and heals for 30% of max HP.

Necromancer Level 6 → 7

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +14% HP from 9440 to 10760
  • +10% DMG from 2659 to 2925 (melee attack)
  • +1 Skeletons summoned from 6 to 7
  • +10% Lightning attack DMG from 15950 to 17545
  • +1 Lightning branches from 6 to 7

Defense:

  • +10% HP from 33460 to 36810
  • +10% DMG from 2659 to 2925 (melee attack)
  • +1 Skeletons summoned from 5 to 6
  • +10% Lightning attack DMG from 8363 to 9199
  • +1 Lightning branches from 4 to 5

Skeleton Level 6 → 7

Offense:

  • +10% HP from 2090 to 2300
  • +10% DMG from 2451 to 2696

Defense:

  • +10% HP from 8360 to 9200
  • +10% DMG from 2983 to 3281

Viking Level 5 → 6

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +17.5% HP from 21350 to 25090
  • +17% Melee attack DMG from 3373 to 3946
  • +17% Shield bash DMG from 4496 to 5260

Defense:

  • +32% HP from 36430 to 41530
  • +30% Melee attack DMG from 5142 to 6685
  • +17% Shield Bash DMG from 5622 to 6578

Cultist Level 7 → 8

  • Needed: Troop Academy Level 15
  • Costs: 20.000.000 Gold

Offense:

  • +20% HP from 12890 to 15470
  • +20% DMG from 3612 to 4334
  • +2% Evil Eye probability from 28% to 30%
  • +30% Evil Eye DoT from 17377 to 22590
  • +0,25 sec Evil Eye duration from 3,5 to 3,75sec
  • +4% Evil Eye explosion HP fraction DMG from 22% to 26%

Defense:

  • +20% HP from 12890 to 15470
  • +20% DMG from 3612 to 4334
  • +2% Evil Eye probability from 28% to 30%
  • +30% Evil Eye DoT from 17377 to 22590
  • +0,25 sec Evil Eye duration from 3,5 to 3,75sec
  • +4% Evil Eye explosion HP fraction DMG from 22% to 26%

NEW SPELL LEVELS:

Hammerstrike Level 22 → 23

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • +25% DMG from 17408 to 21760

Toxic Cloud Level 19 → 20

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • +10% DoT from 8090 to 8899
  • +10% Poison rate from 159 to 174

Stun Level 17 → 18

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,5sec Cooldown from 16sec to 15,5sec
  • +0,2 Stun radius from 6,2 to 6,4
  • +0,2 Damage radius from 6,2 to 6,4 (forging)

Firestorm Level 19 → 20

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • +10% DoT from 8927 to 9820
  • +10% Fear Chance from 70% to 80%

Swordrain Level 16 → 17

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,25sec Cooldown from 10,75sec to 10,5sec
  • +14% DMG from 9133 to 10412

Heal Level 17 → 18

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,5sec Cooldown from 12,5sec to 12sec
  • +30% Heal over Time from 10295 to 13384

Blizzard Level 17 → 18

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,5sec Cooldown from 10,5sec to 10sec
  • +14% DMG from 5524 to 6297
  • +1sec Slow Duration from 10 to 11 sec

Shield Level 15 → 16

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,5sec Cooldown from 12,5sec to 12sec
  • +14% Shield HP from 6623 to 7550

Bladestorm Level 14 → 15

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • +10% DoT from 9364 to 10300

Sonic Blast Level 12 → 13

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • +18.25% DoT from 16843 to 19917

Black Magic Level 8 → 9

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -1sec Cooldown from 19sec to 18sec
  • +10% DMG from 660 to 792
  • +5 Shadow Morale from 50 to 55

Pal Flute Level 5 → 6

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • +0,5sec Pal Transformation Duration from 6,5 to 7sec
    Battlecry: (all parameters increased)
  • +8% Attack Speed from 1,68 to 1,76 (factor)
  • +4% Movement Speed from 1,18 to 1,22 (factor)
  • +2% Damage Reduction from 0,53 to 0,51 (factor)
  • +5% Battlecry Duration from 3,36sec to 3,53sec
  • +5% Battlecry Radius from 5,09 to 5,34

Earthquake Level 7 → 8

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,5sec Cooldown from 16,5sec to 16sec
  • +32% DMG from 17541 to 23154

Ball Lightning Level 6 → 7

  • Needed: Wizard’s Tower Level 15
  • Costs: 20.000.000 Gold
  • -0,5sec Cooldown from 14,5sec to 14sec
  • +0,4sec Duration from 5sec to 5,4sec
  • +30% Ball DMG from 3341 to 4343
  • +15% DMG from 2815 to 3237
  • +0.15sec Shock Duration from 2.35sec to 2.5sec
  • +0.2 Ability Range from 4.5 to 4.7
  • +1 Lightning Branches from 5 to 6

NEW OBSTACLE LEVELS:

Arrow Tower Construction Plan Level 5 → 6

  • Costs: 2.000.000 Gold
  • Required to upgrade

Arrow Tower Level 21 → 22

  • Costs: 20.000.000 Gold
  • +10% HP from 43260 to 47590
  • +10% DMG from 811 to 892

Barricade Construction Plan Level 5 → 6

  • Costs: 1.000.000 Gold
  • Required to upgrade

Barricade Level 22 → 23

  • Costs: 18.000.000 Gold
  • +10% HP from 33130 to 36440

Spikes Construction Plan Level 5 → 6

  • Costs: 2.000.000 Gold
  • Required to upgrade

Spikes Level 22 → 23

  • Costs: 18.000.000 Gold
  • +16% HP from 31010 to 35970
  • +30% DMG from 1769 to 2300

Bomb Tower Construction Plan Level 5 → 6

  • Costs: 2.500.000 Gold
  • Required to upgrade

Bomb Tower Level 21 → 22

  • Costs: 20.000.000 Gold
  • +10% HP from 42350 to 46590
  • +10% DMG from 3670 to 4040

Frost Tower Construction Plan Level 5 → 6

  • Costs: 3.000.000 Gold
  • Required to upgrade

Frost Tower Level 21 → 22

  • Costs: 20.000.000 Gold
  • +10% HP from 43120 to 47430
  • +10% DoT from 1205 to 1326
  • +0,5 sec Slow Duration from 4,75sec to 5sec
  • +0,04 Slow Multiplier from 0,3 to 0,26

Blockade Construction Plan Level 5 → 6

  • Costs: 4.000.000 Gold
  • Required to upgrade

Blockade Level 21 → 22

  • Costs: 18.000.000 Gold
  • +10% HP from 67600 to 74360

Gargoyle Tower Construction Plan Level 5 → 6

  • Costs: 5.000.000 Gold
  • Required to upgrade

Gargoyle Tower Level 20 → 21

  • Costs: 20.000.000 Gold
  • +10% HP from 45270 to 49800
  • +10% DoT from 476 to 524

Firebolt Tower Construction Plan Level 5 → 6

  • Costs: 10.000.000 Gold
  • Required to upgrade

Firebolt Tower Level 19 → 20

  • Costs: 20.000.000 Gold
  • +10% HP from 57900 to 63690
  • +14% DMG from 848 to 967
  • +10% DoT from 491 to 540

Snake Tower Construction Plan Level 5 → 6

  • Costs: 7.000.000 Gold
  • Required to upgrade

Snake Tower Level 19 → 20

  • Costs: 20.000.000 Gold
  • +10% HP from 60042 to 66046
  • +10% DoT from 700 to 770
  • +10% Poison Rate from 304 to 334

Skull Tower Construction Plan Level 5 → 6

  • Costs: 10.000.000 Gold
  • Required to upgrade

Skull Tower Level 18 → 19

  • Costs: 20.000.000 Gold
  • +10% HP from 55662 to 61228
  • +10% DMG from 2996 to 3296
  • +0,1 Attackrate from 5,6 to 5,7

Lightning Tower Construction Plan Level 5 → 6

  • Costs: 12.000.000 Gold
  • Required to upgrade

Lightning Tower Level 12 → 13

  • Costs: 20.000.000 Gold
  • +10% HP from 41390 to 50080
  • +10% DMG from 2475 to 2723

Heal Tower Construction Plan Level 5 → 6

  • Costs: 12.000.000 Gold
  • Required to upgrade

Heal Tower Level 12 → 13

  • Costs: 20.000.000 Gold
  • +10% HP from 59640 to 65600
  • +7% Heal over Time from 5147 to 5507
  • +0,02 Attack Rate from 0,3 to 0,32

Jester Box Construction Plan Level 4 → 5

  • Costs: 9.000.000 Gold
  • Required to upgrade

Jester Box Level 9 → 10

  • Costs: 19.000.000 Gold
  • +5% HP from 29620 to 31100
  • +10% DMG from 11054 to 12159

Basilisk Tower Construction Plan Level 3 → 4

  • Costs: 15.000.000 Gold
  • Required to upgrade

Basilisk Tower Level 5 → 6

  • Costs: 20.000.000 Gold
  • +10% HP from 53160 to 58480
  • +10% DMG from 8180 to 8998
  • +10% Petrify Chance from 70% to 80%

Castle Gate Level 26 → 27

  • +25% HP from 228280 to 285350
  • +20% DMG from 1798 to 2158
  • +0,2 Attack Rate from 1,2 to 1,4