NEW BUILDING LEVELS:
Throne Room Level 14 → 15
- Needed: Armory Level 15
- Costs: 20.000.000 Gold
Treasure Chamber Level 17 → 18
- Needed: Castle Gate Level 26
- Gold Storage Capacity: 20.000.000 Gold → 22.000.000 Gold
- Protected Gold: 4.000.000 Gold → 4.500.000 Gold
- Costs: 20.000.000 Gold
Silo Level 22 → 22
- Needed: Throne Room Level 15
- Capacity: 1.800 food → 2.000 food
- Costs: 18.000.000 Gold
Troop Academy Level 15 → 16
- Needed: Throne Room Level 15
- Required to further upgrade Units
- Costs: 18.000.000 Gold
Tavern Level 22 → 23
- Needed: Throne Room Level 15
- Capacity: 1.000.000 → 1.100.000
- Income per hour: 20.000 → 22.000
- Costs 12.000.000 Gold
Farm Level 22 → 23
- Needed: Silo Level 20
- Capacity: 450 Food → 500 Food
- Production per hour: 125 Food → 130 Food
- Costs: 22.000.000 Gold
Wizard’s Tower Level 15 → 16
- Needed: Throne Room Level 15
- Required to further upgrade Spells
- Costs: 20.000.000 Gold
Inventor’s Workshop Level 15 → 16
- Needed: Throne Room Level 15
- Required to further upgrade Blueprints
- Costs: 20.000.000 Gold
Castle Gate Level 27 → 28
- Needed: Throne Room Level 15
- +2 Path
- +1 Obstacle
- +1 Tower
- Costs: 22.000.000 Gold
Castle Guard Level 15 → 16
- Needed: Throne Room Level 15
- Required to upgrade Defense Waves +1 Level
- Wave Interval: 13sec → 12 sec
- Costs: 20.000.000 Gold
Defense Wave #1-10, Level 24 → 25
- 50 morale → 52 morale
Alliance Tower Level 17 → 18
- Needed: Throne Room Level 15
- Alliance Gold Donation: Gold Donation: 2.000.000 Alliance Gold → 2.250.000 Alliance Gold
- Insta Troop Slots 9 → 10
- Costs: 14.000 Gems
- Rune Dust Donation limit 10.000 -> 12.000
Blacksmith Level 17 → 18
- Needed: Throne Room Level 15
- Meltdown Duration: 440s → 436s
- Rune Production for all Slots: 7 → 8
- Costs: 22.000.000 Gold
NEW UNIT LEVELS:
Knight Level 18 → 19
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +10% HP from 3160 to 3480
- +10% DMG from 693 to 762
Defense:
- +14% HP from 3470 to 3960
- +10% DMG from 702 to 772
Archer Level 17 → 18
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +14% HP from 3720 to 4240
- +12% DMG from 1714 to 1920
Defense:
- +12% HP from 3940 to 4410
- +12% DMG from 1460 to 1635
Paladin Level 16 → 17
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +12% HP from 7710 to 8640
- +12% DMG from 707 to 792
Defense:
- +13% HP from 11220 to 12680
- +10% DMG from 806 to 887
Froster Level 16 → 17
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +15% HP from 4390 to 5050
- +20% DMG from 562 to 674
Defense:
- +30% HP from 5400 to 7020
- +27% DMG from 695 to 883
Cannon Level 13 → 14
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +10% HP from 4090 to 4500
- +10% DMG from 4498 to 4948
Defense:
- +10% HP from 4090 to 4500
- +10% DMG from 4498 to 4948
Pyromancer Level 14 → 15
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +10% HP from 7870 to 8660
- +10% DoT from 581 to 639
- +10% DMG from 283 to 311
Defense:
- +10% HP from 8000 to 8800
- +10% DoT from 341 to 375
- +10% DoT from 146 to 161
Arblaster Level 12 → 13
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +13% HP from 4240 to 4790
- +14% DMG from 438 to 499
Defense:
- +10% HP from 3230 to 3550
- +10% DMG from 294 to 323
Mortar Level 12 → 13
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +22% HP from 15160 to 18500
- +12% DoT from 2813 to 3151
- +10% Poison rate from 128 to 141
Defense:
- +10% HP from 6700 to 7370
- +10% DoT from 2259 to 2485
- +10% Poison rate from 39 to 43
Monk Level 9 → 10
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +10% HP from 15990 to 17590
- +10% DMG from 1301 to 1431
- Heal over time from 3998 to 4398 over 2sec. Healing ability is based on Monk’s base HP (excluding Pearl Upgrades) and heals for 25% of max HP.
Defense:
- +10% HP from 24920 to 27410
- +10% DMG from 1383 to 1521
- Heal over time from 7476 to 8223 over 2sec. Healing ability is based on Monk’s base defense HP (excluding Pearl Upgrades) and heals for 30% of max HP.
Necromancer Level 7 → 8
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +14% HP from 10760 to 12270
- +10% DMG from 2925 to 3218 (melee attack)
- +1 Skeletons summoned from 7 to 8
- +10% Lightning attack DMG from 17545 to 19299
- +1 Lightning branches from 7 to 8
Defense:
- +10% HP from 36810 to 40490
- +10% DMG from 2925 to 3218 (melee attack)
- +1 Skeletons summoned from 6 to 7
- +10% Lightning attack DMG from 9199 to 10119
- +1 Lightning branches from 5 to 6
Skeleton Level 7 → 8
Offense:
- +10% HP from 2300 to 2530
- +10% DMG from 2696 to 2966
Defense:
- +10% HP from 9200 to 10120
- +10% DMG from 3281 to 3609
Viking Level 6 → 7
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +17.5% HP from 25090 to 29480
- +17% Melee attack DMG from 3946 to 4617
- +17% Shield bash DMG from 5260 to 6154
Defense:
- +32% HP from 41530 to 47340
- +30% Melee attack DMG from 6685 to 8691
- +17% Shield Bash DMG from 6578 to 7696
Cultist Level 8 → 9
- Needed: Troop Academy Level 16
- Costs: 22.000.000 Gold
Offense:
- +20% HP from 15470 to 18560
- +20% DMG from 4334 to 5201
- +2% Evil Eye probability from 30% to 32%
- +30% Evil Eye DoT from 22590 to 29367
- +0,25 sec Evil Eye duration from 3,75sec to 4 sec
- +4% Evil Eye explosion HP fraction DMG from 26% to 30%
Defense:
- +20% HP from 15470 to 18560
- +20% DMG from 4334 to 5201
- +2% Evil Eye probability from 30% to 32%
- +30% Evil Eye DoT from 22590 to 29367
- +0,25 sec Evil Eye duration from 3,75sec to 4 sec
- +4% Evil Eye explosion HP fraction DMG from 26% to 30%
NEW SPELL LEVELS:
Hammerstrike Level 23 → 24
- Needed: Wizard’s Tower Level 16
- cost 22.000.000 Gold
- +25% DMG from 21760 to 27200
Toxic Cloud Level 20 → 21
- Needed: Wizard’s Tower Level 16
- cost 22.000.000 Gold
- +10% DoT from 8899 to 9789
- +10% Poison rate from 174 to 192
Stun Level 18 → 19
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,5sec Cooldown from 15,5sec to 15 sec
- +0,2 Stun radius from 6,4 to 6,6
- +0,2 Damage radius from 6,4 to 6,6 (forging)
Firestorm Level 20 → 21
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- +10% DoT from 9820 to 10802
- +10% Fear Chance from 80% to 85%
Swordrain Level 17 → 18
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,25sec Cooldown from 10,5sec to 10,25 sec
- +14% DMG from 10412 to 11869
Heal Level 18 → 19
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,5sec Cooldown from 12sec to 11,5sec
- +30% HoT from 13384 to 17399
Blizzard Level 18 → 19
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,5sec Cooldown from 10sec to 9,5sec
- +10% DMG from 7319 to 8124
- +1sec Slow Duration 11 sec to 12 sec
Shield Level 16 → 17
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,5sec Cooldown from 12sec to 11,5sec
- +14% Shield HP from 7550 to 8607
Bladestorm Level 15 → 16
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- +10% DoT from 10300 to 11330
- -0,5sec Cooldown from 10,5sec to 10 sec
Sonic Blast Level 13 → 14
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- +18.25% DoT from 19917 to 23552
- -0,5sec Cooldown from 13,5sec to 13 sec
Black Magic Level 9 → 10
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -1sec Cooldown from 18sec to 17sec
- +20% DMG from 792 to 950
- +5 Shadow Morale from 55 to 60
Pal Flute Level 6 → 7
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- +0,5sec PetTransformationDuration from 7 sec to 7,5 sec
- +5% Attack Speed from 1,76 to 1,85
- +3% Movement Speed from 1,22 to 1,26
- +3% Damage Reduction from 0,51 to 0,49
- +5% Battlecry Duration from 3,53sec to 3,71
- +5% Battlecry Radius from 5,34 to 5,61
Earthquake Level 8 → 9
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,5sec Cooldown from 16sec to 15,5 sec
- +32% DMG from 17541 to 23154
Ball Lightning Level 6 → 7
- Needed: Wizard’s Tower Level 16
- Costs: 22.000.000 Gold
- -0,5sec Cooldown from 14sec to 13,5sec
- +0,4sec Duration from 5,4sec to 5,8sec
- +30% Ball DMG from 4343 to 5646
- +15% DMG from 3237 to 3723
- +0.15sec Shock Duration from 2.5sec to 2.65sec
- +0.2 Ability Range from 4.7 to 4.9
- + 1 spell charge
NEW OBSTACLE LEVELS:
Arrow Tower Construction Plan Level 6 → 7
- cost 2.500.000 Gold
- Required to upgrade Arrow Tower 22 → 23
Arrow Tower Level 22 → 23
- Costs: 22.000.000 Gold
- +10% HP from 47590 to 52350
- +10% DMG from 892 to 981
Barricade Construction Plan Level 6 → 7
- Costs: 1.350.000 Gold
- Required to upgrade Barricade 23 → 24
Barricade Level 22 → 23
- Costs: 20.000.000 Gold
- +10% HP from 36440 to 40080
Spikes Construction Plan Level 6 → 7
- Costs: 2.500.000 Gold
- Required to upgrade Spikes 23 → 24
Spikes Level 23 → 24
- Costs: 20.000.000 Gold
- +16% HP from 35970 to 41730
- +30% DMG from 2300 to 2990
Bomb Tower Construction Plan Level 6 → 7
- Costs: 3.000.000 Gold
- Required to upgrade Bomb Tower 22 → 23
Bomb Tower Level 22 → 23
- Costs: 22.000.000 Gold
- +10% HP from 46590 to 51250
- +10% DMG from 4040 to 4440
Frost Tower Construction Plan Level 6 → 7
- Costs: 3.500.000 Gold
- Required to upgrade Frost Tower 22 → 23
Frost Tower Level 22 → 23
- Costs: 22.000.000 Gold
- +10% HP from 47340 to 52170
- +10% DoT from 1326 to 1459
- +0,25 sec slow duration from 5 sec to 5,25 sec
- +0,04 slow multiplier from 0,26 to 0,22
Blockade Construction Plan Level 6 → 7
- Costs: 5.000.000 Gold
- Required to upgrade Blockade 22 → 23
Blockade Level 22 → 23
- Costs: 12.000.000 Gold
- +10% HP from 74360 to 81800
Gargoyle Tower Construction Plan Level 6 → 7
- Costs: 6.000.000 Gold
- Required to upgrade Gargoyle Tower 20 → 21
Gargoyle Tower Level 20 → 21
- Costs: 22.000.000 Gold
- +10% HP from 49800 to 54780
- +10% DoT from 524 to 576
Firebolt Tower Construction Plan Level 6 → 7
- Costs: 10.000.000 Gold
- Required to upgrade Firebolt Tower 20 → 21
Firebolt Tower Level 20 → 21
- Costs: 22.000.000 Gold
- +10% HP from 63690 to 70060
- +14% DMG from 967 to 1102
- +10% DoT from 540 to 594
Snake Tower Construction Plan Level 6 → 7
- Costs: 9.000.000 Gold
- Required to upgrade to Snake Tower
Snake Tower Level 20 → 21
- Costs: 22.000.000 Gold
- +10% HP from 66046 to 72651
- +10% DoT from 770 to 847
- +10% Poison Rate from 334 to 367
Skull Tower Construction Plan Level 6 → 7
- Costs: 12.000.000 Gold
- Required to upgrade Skull Tower 19 → 20
Skull Tower Level 19 → 20
- Costs: 22.000.000 Gold
- +10% HP from 61228 to 67351
- +10% DMG from 3296 to 3626
- +0,1 Attackrate from 5,7 to 5,8
Lightning Tower Construction Plan Level 6 → 7
- Costs: 14.000.000 Gold
- Required to upgrade Lighting Tower 13 → 14
Lightning Tower Level 13 → 14
- Costs: 22.000.000 Gold
- +10% HP from 50080 to 55090
- +10% DMG from 2723 to 2995
Heal Tower Construction Plan Level 6 → 7
- Costs: 14.000.000 Gold
- Required to upgrade Heal Tower 13 → 14
Heal Tower Level 13 → 14
- Costs: 22.000.000 Gold
- +10% HP from 65600 to 72160
- +7% Heal over Time from 5507 to 5892
- +0,02 Attack Rate from 0,32 to 0,34
Jester Box Construction Plan Level 5 → 6
- Costs: 11.000.000 Gold
- Required to upgrade Jester Box 10 → 11
Jester Box Level 10 → 11
- Costs: 21.000.000 Gold
- +5% HP from 31100 to 32660
- +10% DMG from 12159 to 13375
Basilisk Tower Construction Plan Level 4 → 5
- Costs: 20.000.000 Gold
- Required to upgrade Basilisk Tower 6 → 7
Basilisk Tower Level 6 → 7
- Costs: 22.000.000 Gold
- +10% HP from 58480 to 64330
- +10% DMG from 8998 to 9898
- +10% Petrify Chance from 90% to 95%
Castle Gate Level 27 → 28
- +25% HP from 285350 to 356690
- +20% DMG from 2158 to 2590
- +0,2 Attack Rate from 1,4 to 1,6