Hello Kings and Queens,

with today’s Live Server Update we are asking all players to download our latest Version 7.2.0. Furthermore, we are introducing the following changes:

⚒️ The Big Rune Buff

A multitude of Runes have been improved. Here are all the details:

  • Werewolf: Leader of the Pack
  • Level 1: Increased Bleed damage range from 5%-8% to 5%-10%
  • Level 2: Increased Bleed damage range from 8%-11% to 10%-15%
  • Level 3: Increased Bleed damage range from 11%-14% to 15%-20%
  • Level 4: Increased Bleed damage range from 14%-17% to 20%-25%
  • Level 5: Increased Bleed damage range from 17%-20% to 25%-30%
  • Level 6: Increased Bleed damage range from 20%-25% to 30%-40%
  • Level 6: Increased Wolfpack duration range from 8-20 sec to 10-30 sec
  • Werewolf Cub unit (Level 6 Wolfpack)
  • Increased HP by +50% from 1900 to 2850 HP in offense
  • Increased Damage by 30% from 2228 to 2896 in offense
  • Increased Attack Rate from 0.85 to 1.20 in offense and defense

Ogre: Vacuum

  • Level 6: Increased Pull Chance range from 25%-50% to 40%-100%
  • Level 6: Increased Pull Force from -50 to -100 (units are pulled in quicker)
  • Level 6: Increased Pull Range from 3.8 to 5 (units are pulled in from further away)

Archer: Huntsman

  • Level 1: Increased Life on Hit range from 10-20 to 10-30
  • Level 2: Increased Life on Hit range from 20-40 to 30-50
  • Level 3: Increased Life on Hit range from 40-60 to 50-70
  • Level 4: Increased Life on Hit range from 60-80 to 70-90
  • Level 5: Increased Life on Hit range from 80-100 to 90-110
  • Level 6: Increased Life on Hit range from 100-140 to 110-170
  • Level 6: Twin Arrow damage range from 40%-70% to 50%-100%

Cultist: Dragon Queen

  • Level 6: Dragon Dashes range from 1-2 to 1-3

Viking: Warlord

  • Level 1: Increased Translocation chance range from 7%-10% to 5%-10%
  • Level 2: Increased Translocation chance range from 10%-13% to 10%-15%
  • Level 3: Increased Translocation chance range from 13%-16% to 15%-20%
  • Level 4: Increased Translocation chance range from 16%-20% to 20%-25%
  • Level 5: Increased Translocation chance range from 20%-25% to 25%-30%
  • Level 6: Increased Translocation chance range from 25%-30% to 30%-40%
  • Level 6: Increased Knights amount range from 2-4 to 2-6

Mummy: Nephren-Ka

  • Level 2: Increased Translocation chance range from 10%-15% to 10%-20%
  • Level 3: Increased Translocation chance range from 15%-20% to 20%-30%
  • Level 4: Increased Translocation chance range from 20%-25% to 30%-40%
  • Level 5: Increased Translocation chance range from 25%-30% to 40%-50%
  • Level 6: Increased Translocation chance range from 30%-35% to 50%-60%
  • Level 6: Increased Sarcophagus damage range from 30%-60% to 50%-100% of Mummy’s max HP

Sonic Blast: Vortex

  • Level 6: Increased Pull Range from 2-5 to 2-6
  • Level 6: Increased Pull Force from -30 to -100 (units are pulled in quicker)

Black Magic: Dark Lich

  • Level 6: Increased Ghost HP Bonus range from 60%-75% to 60%-100%
  • Level 6: Increased Life Drain duration range from 3-6 sec to 4-10 sec

Earthquake: Epicenter

Level 6: Increased 2-Way-Tremor duration range from 30%-80% to 50%-100%

Barricade: Volatility

  • Level 1: Increased Explosion Damage range from 8%-12% to 10%-15%
  • Level 2: Increased Explosion Damage range from 12%-14% to 15%-20%
  • Level 3: Increased Explosion Damage range from 14%-16% to 20%-25%
  • Level 4: Increased Explosion Damage range from 16%-18% to 25%-30%
  • Level 5: Increased Explosion Damage range from 18%-20% to 30%-35%
  • Level 6: Increased Explosion Damage range from 20%-25% to 35%-50%
  • Level 6: Increased Barricade HP Bonus range from 11%-17% to 15%-30%

Blockade: Protection

  • Level 1: Increased HP Bonus range from 2%-4% to 2%-5%
  • Level 2: Increased HP Bonus range from 4%-7% to 5%-10%
  • Level 3: Increased HP Bonus range from 7%-10% to 10%-15%
  • Level 4: Increased HP Bonus range from 10%-13% to 15%-20%
  • Level 5: Increased HP Bonus range from 13%-16% to 20%-25%
  • Level 6: Increased HP Bonus range from 16%-19% to 25%-35%
  • Level 6: Increased Shield HP range from 8%-20% to 10%-30% (Shield HP is based on Unit HP)

Firebolt Tower: Suppression

  • Level 6: Increased Missile Interval range from 3-2 sec to 3-1 sec
  • Level 6: Increased Slow Effect range from 20%-40% to 20% to 60%

Frost Tower: Yeti Den

  • Level 1: Increased Yeti Interval range from 26-24 sec to 20-18 sec, also increased Yeti level from 5 to 6 (not displayed ingame)
  • Level 2: Increased Yeti Interval range from 24-22 sec to 18-16 sec, also increased Yeti level from 7 to 8 (not displayed ingame)
  • Level 3: Increased Yeti Interval range from 22-20 sec to 16-14 sec, also increased Yeti level from 8 to 9 (not displayed ingame)
  • Level 4: Increased Yeti Interval range from 20-18 sec to 14-12 sec, also increased Yeti level from 9 to 11 (not displayed ingame)
  • Level 5: Increased Yeti Interval range from 18-16 sec to 12-10 sec, also increased Yeti level from 10 to 12 (not displayed ingame)
  • Level 6: Increased Yeti Interval range from 16-14 sec to 10-5 sec, also increased Yeti level from 12 to 14 (not displayed ingame)
  • Level 6: Increased Snowball Interval range from 5-2 sec to 4-1 sec

🎟️ Season Pass Gifting

As previously announced here, our new feature “Gift Season Pass” is now available for all players.

📋 Other Changes

The condolence background has been disabled again.

That’s all folks,
Your Royal Royal 2 – Team