Dear Kings and Queens,

with today’s Live Server Update we introduced a few Balancing Changes:

Skull Tower: Megabomb Rune

  • Level 1: Improved cooldown range from 10 s – 9.0 s to 10 s – 8.0 s
  • Level 2: Improved cooldown range from 9.0 s – 8.0 s to 8.0 s – 7.0 s
  • Level 3: Improved cooldown range from 8.0 s – 7.0 s to 7.0 s – 6.0 s
  • Level 4: Improved cooldown range from 7.0 s – 6.0 s to 6.0 s – 5.0 s
  • Level 5: Improved cooldown range from 6.0 s – 3.0 s to 5.0 s – 2.0 s
  • Level 6: Improved cooldown range from 3.0 s – 2.0 s to 2.0 s – 1.0 s
  • Level 6 Unique: Increased Cluster bomb amount from 5 – 20 to 8 – 25
  • Mega Bomb damage has been increased

Sonic Blast: Vortex

  • Level 1: Improved Spell duration range from 10% –  15% to 10% – 20%
  • Level 2: Improved Spell duration range from 15% – 20% to 20% – 25%
  • Level 3: Improved Spell duration range from 20% – 25% to 25% – 30%
  • Level 4: Improved Spell duration range from 25% – 30% to 30% – 40%
  • Level 5: Improved Spell duration range from 30% – 40% to 40% – 50%
  • Level 6: Improved Spell duration range from 40% – 50% to 50% – 65%
  • Level 6 Unique: Improved Pull range from 2 – 6 to 3 – 8

Knight: Fearless

  • Level 1: Improved Fire resistance range from 5% – 10% to 5% – 15%
  • Level 2: Improved Fire resistance range from 10% – 15% to 15% – 20%
  • Level 3: Improved Fire resistance range from 15% – 20% to 20% – 25%
  • Level 4: Improved Fire resistance range from 20% – 25% to 25% – 30%
  • Level 5: Improved Fire resistance range from 25% – 32% to 30% –  40%
  • Level 6: Improved Fire resistance range from 32% – 40% to 40% – 50%
  • Level 6 Unique: Improved Fear on Hit range from 15% – 35% to 20% – 50%

Werewolf: Leader of the Pack

  • Level 1: Improved Bleed damage over time range from 5% – 10% to 5% – 15%
  • Level 2: Improved Bleed damage over time range from 10% – 15% to 15% – 20%
  • Level 3: Improved Bleed damage over time range from 15% – 20% to 20% – 25%
  • Level 4: Improved Bleed damage over time range from 20% – 25% to 25% – 30%
  • Level 5: Improved Bleed damage over time range from 25% – 30% to 30% – 35%
  • Level 6: Improved Bleed damage over time range from 30% – 40% to 35% – 45%
  • Level 6 Unique: Wolfpack HP and Damage increased by 20%

Arrow Tower: Bullseye

  • Level 1: Improved Attack Rate Bonus range from 10% – 20% to 10% – 30%
  • Level 2: Improved Attack Rate Bonus range from 20% – 30% to 30% – 40%
  • Level 3: Improved Attack Rate Bonus range from 30% – 40% to 40% – 50%
  • Level 4: Improved Attack Rate Bonus range from 40% – 50% to 50% – 60%
  • Level 5: Improved Attack Rate Bonus range from 50% – 65% to 60% – 70%
  • Level 6: Improved Attack Rate Bonus range from 65% – 70% to 70% – 90%
  • Level 6 Unique: Improved Insta-Kill range from 8 – 4 to 6 – 2

Barricade: Volatility

  • Level 1: Improved Explosion Damage range from 10% – 15% to 10% – 20%
  • Level 2: Improved Explosion Damage range from 15% – 20% to 20% – 25%
  • Level 3: Improved Explosion Damage range from 20% – 25% to 25% – 30%
  • Level 4: Improved Explosion Damage range from 25% – 30% to 30% – 35%
  • Level 5: Improved Explosion Damage range from 30% – 35% to 35% – 40%
  • Level 6: Improved Explosion Damage range from 35% – 50% to  40% – 50%
  • Level 6 Unique: Improved Health Bonus range from 15% – 30% to 20% – 40%

Cultist: Dragon Queen

  • Level 1: Improved Area of Effect range from 15% – 35% to 15% – 45%
  • Level 2: Improved Area of Effect range from 35% – 45% to 45% – 55%
  • Level 3: Improved Area of Effect range from 45% – 55% to 55% – 65%
  • Level 4: Improved Area of Effect range from 55% – 65% to 65% – 75%
  • Level 5: Improved Area of Effect range from 65% – 80% to 75% – 90%
  • Level 6: Improved Area of Effect range from 80% – 100% to 90% – 120%
  • Level 6 Unique: Improved Dragon Dash range from 1 – 3 to 2 – 6
  • Level 6 Unique: Dragon Damage increased by 40%

That’s all for today,
Your Royal Revolt 2 – Team