With today’s Live Server Update we are introducing some server stability improvement measures to hopefully remedy the connection issues some of you have been facing over the last couple of days.

We also buffed many of the Runes (the following changes are applied retro-actively as well to already socketed Runes):

  • Obstacles: Increased Health
    • Increased Health bonus on last 3 levels:
      • Level 4 old: 4%-5% new: 4%-7%
      • Level 5 old: 5%-7% new: 7%-11%
      • Level 6 old: 7%-10% new: 11%-17%
  • Obstacles: Increased Power
    • Increased damage bonus on last 3 levels
      • Level 4 old: 4%-5% new: 4%-7%
      • Level 5 old: 5%-7% new: 7%-11%
      • Level 6 old: 7%-10% new: 11%-17%
  • Skull Tower: Megabomb
    • Increased Megabomb explosion dmg from 120% to 135% of a normal bomb on all levels (not visible in game but if you don’t know, now you know).
    • Improved Megabomb cooldown ranges on last two levels.
      • Level 5 Megabomb Cooldown old: 6s-4s new: 6s-3s
      • Level 6 Megabomb Cooldown old: 4s-2s new: 3s-2s
  • Arrow Tower: Bullseye
    • Increased attack speed range on level 1 and shifted attack speed increase to lower levels to be accessible more easily.
      • Level 1 old: 5%-10% new: 10%-20%
      • Level 2 old: 10%-20% new: 20%-30%
      • Level 3 old: 20%-30% new: 30%-40%
      • Level 4 old: 30%-40% new: 40%-50%
      • Level 5 old: 40%-50% new: 50%-65%
      • Level 6 old: 50%-70% new: 65%-70%
  • Barricade: Volatility
    • Increased level6 Health bonus to be in line with generic Health bonus Rune. Results in a dmg buff on level6.
      • Level 6 old: 5%-15% new: 11%-17%Increased on-death explosion dmg on all levels except level6. (Shifted power to lower levels)
      • Level 1 old: 5%-10% new: 8%-12%
      • Level 2 old: 10%-12% new: 12%-14%
      • Level 3 old: 12%-14% new: 14%-16%
      • Level 4 old: 14%-16% new: 16%-18%
      • Level 5 old: 16%-20% new: 18%-20%
      • Level 6 old: 20%-25%
  • Blockade: Protection
    • Increased Health bonus on all levels to be more powerful than the generic Health bonus, especially on lower levels.
      • Level 1 old: 1%-3% new: 2%-4%
      • Level 2 old: 3%-5% new: 4%-7%
      • Level 3 old: 5%-7% new: 7%-10%
      • Level 4 old: 7%-10% new: 10%-13%
      • Level 5 old: 10%-13% new: 13%-16%
      • Level 6 old: 13%-16% new: 16%-19%
  • Firebolt Tower: Suppression
    • Improved Missile cooldown ranges on all levels.
      • Level 1 old: 10s-9s new: 8s-7s
      • Level 2 old: 9s-8s new: 7s-6s
      • Level 3 old: 8s-7s new: 6s-5s
      • Level 4 old: 7s-6s new: 5s-4s
      • Level 5 old: 6s-4s new: 4s-3s
      • Level 6 old: 4s-2s new: 3s-2s
  • Bomb Tower: Payload
    • Improved bomb explosion radius ranges on all levels.
      • Level 1 old: 10%-20% new: 20%-30%
      • Level 2 old: 20%-30% new: 30%-40%
      • Level 3 old: 30%-40% new: 40%-50%
      • Level 4 old: 40%-50% new: 50%-60%
      • Level 5 old: 50%-60% new: 60%-80%
      • Level 6 old: 60%-100% new: 80%-100%

Have a nice day,

Your Royal Revolt 2 – Team