NEW BUILDING LEVELS:

Throne Room Level 14 → 15

  • Needed: Armory Level 15
  • Costs: 20.000.000 Gold

Treasure Chamber Level 17 → 18

  • Needed: Castle Gate Level 26
  • Gold Storage Capacity: 20.000.000 Gold → 22.000.000 Gold
  • Protected Gold: 4.000.000 Gold → 4.500.000 Gold
  • Costs: 20.000.000 Gold

Silo Level 22 → 22

  • Needed: Throne Room Level 15
  • Capacity: 1.800 food → 2.000 food
  • Costs: 18.000.000 Gold

Troop Academy Level 15 → 16

  • Needed: Throne Room Level 15
  • Required to further upgrade Units
  • Costs: 18.000.000 Gold

Tavern Level 22 → 23

  • Needed: Throne Room Level 15
  • Capacity: 1.000.000 → 1.100.000
  • Income per hour: 20.000 → 22.000
  • Costs 12.000.000 Gold

Farm Level 22 → 23

  • Needed: Silo Level 20
  • Capacity: 450 Food → 500 Food
  • Production per hour: 125 Food → 130 Food
  • Costs: 22.000.000 Gold

Wizard’s Tower Level 15 → 16

  • Needed: Throne Room Level 15
  • Required to further upgrade Spells
  • Costs: 20.000.000 Gold

Inventor’s Workshop Level 15 → 16

  • Needed: Throne Room Level 15
  • Required to further upgrade Blueprints
  • Costs: 20.000.000 Gold

Castle Gate Level 27 → 28

  • Needed: Throne Room Level 15
  • +2 Path
  • +1 Obstacle
  • +1 Tower
  • Costs: 22.000.000 Gold

Castle Guard Level 15 → 16

  • Needed: Throne Room Level 15
  • Required to upgrade Defense Waves +1 Level
  • Wave Interval: 13sec → 12 sec
  • Costs: 20.000.000 Gold

Defense Wave #1-10, Level 24 → 25

  • 50 morale → 52 morale

Alliance Tower Level 17 → 18

  • Needed: Throne Room Level 15
  • Alliance Gold Donation: Gold Donation: 2.000.000 Alliance Gold → 2.250.000 Alliance Gold
  • Insta Troop Slots 9 → 10
  • Costs: 14.000 Gems
  • Rune Dust Donation limit 10.000 -> 12.000

Blacksmith Level 17 → 18

  • Needed: Throne Room Level 15
  • Meltdown Duration: 440s → 436s
  • Rune Production for all Slots: 7 → 8
  • Costs: 22.000.000 Gold

NEW UNIT LEVELS:

Knight Level 18 → 19

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +10% HP from 3160 to 3480
  • +10% DMG from 693 to 762

Defense:

  • +14% HP from 3470 to 3960
  • +10% DMG from 702 to 772

Archer Level 17 → 18

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +14% HP from 3720 to 4240
  • +12% DMG from 1714 to 1920

Defense:

  • +12% HP from 3940 to 4410
  • +12% DMG from 1460 to 1635

Paladin Level 16 → 17

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +12% HP from 7710 to 8640
  • +12% DMG from 707 to 792

Defense:

  • +13% HP from 11220 to 12680
  • +10% DMG from 806 to 887

Froster Level 16 → 17

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +15% HP from 4390 to 5050
  • +20% DMG from 562 to 674

Defense:

  • +30% HP from 5400 to 7020
  • +27% DMG from 695 to 883

Cannon Level 13 → 14

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +10% HP from 4090 to 4500
  • +10% DMG from 4498 to 4948

Defense:

  • +10% HP from 4090 to 4500
  • +10% DMG from 4498 to 4948

Pyromancer Level 14 → 15

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +10% HP from 7870 to 8660
  • +10% DoT from 581 to 639
  • +10% DMG from 283 to 311

Defense:

  • +10% HP from 8000 to 8800
  • +10% DoT from 341 to 375
  • +10% DoT from 146 to 161

Arblaster Level 12 → 13

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +13% HP from 4240 to 4790
  • +14% DMG from 438 to 499

Defense:

  • +10% HP from 3230 to 3550
  • +10% DMG from 294 to 323

Mortar Level 12 → 13

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +22% HP from 15160 to 18500
  • +12% DoT from 2813 to 3151
  • +10% Poison rate from 128 to 141

Defense:

  • +10% HP from 6700 to 7370
  • +10% DoT from 2259 to 2485
  • +10% Poison rate from 39 to 43

Monk Level 9 → 10

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +10% HP from 15990 to 17590
  • +10% DMG from 1301 to 1431
  • Heal over time from 3998 to 4398 over 2sec. Healing ability is based on Monk’s base HP (excluding Pearl Upgrades) and heals for 25% of max HP.

Defense:

  • +10% HP from 24920 to 27410
  • +10% DMG from 1383 to 1521
  • Heal over time from 7476 to 8223 over 2sec. Healing ability is based on Monk’s base defense HP (excluding Pearl Upgrades) and heals for 30% of max HP.

Necromancer Level 7 → 8

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +14% HP from 10760 to 12270
  • +10% DMG from 2925 to 3218 (melee attack)
  • +1 Skeletons summoned from 7 to 8
  • +10% Lightning attack DMG from 17545 to 19299
  • +1 Lightning branches from 7 to 8

Defense:

  • +10% HP from 36810 to 40490
  • +10% DMG from 2925 to 3218 (melee attack)
  • +1 Skeletons summoned from 6 to 7
  • +10% Lightning attack DMG from 9199 to 10119
  • +1 Lightning branches from 5 to 6

Skeleton Level 7 → 8

Offense:

  • +10% HP from 2300 to 2530
  • +10% DMG from 2696 to 2966

Defense:

  • +10% HP from 9200 to 10120
  • +10% DMG from 3281 to 3609

Viking Level 6 → 7

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +17.5% HP from 25090 to 29480
  • +17% Melee attack DMG from 3946 to 4617
  • +17% Shield bash DMG from 5260 to 6154

Defense:

  • +32% HP from  41530 to 47340
  • +30% Melee attack DMG from 6685 to 8691
  • +17% Shield Bash DMG from 6578 to 7696

Cultist Level 8 → 9

  • Needed: Troop Academy Level 16
  • Costs: 22.000.000 Gold

Offense:

  • +20% HP from 15470 to 18560
  • +20% DMG from 4334 to 5201
  • +2% Evil Eye probability from 30% to 32%
  • +30% Evil Eye DoT from 22590 to 29367
  • +0,25 sec Evil Eye duration from 3,75sec to 4 sec
  • +4% Evil Eye explosion HP fraction DMG from 26% to 30%

Defense:

  • +20% HP from 15470 to 18560
  • +20% DMG from 4334 to 5201
  • +2% Evil Eye probability from 30% to 32%
  • +30% Evil Eye DoT from 22590 to 29367
  • +0,25 sec Evil Eye duration from 3,75sec to 4 sec
  • +4% Evil Eye explosion HP fraction DMG from 26% to 30%

NEW SPELL LEVELS:

Hammerstrike Level 23 → 24

  • Needed: Wizard’s Tower Level 16
  • cost 22.000.000 Gold
  • +25% DMG from 21760 to 27200

Toxic Cloud Level 20 → 21

  • Needed: Wizard’s Tower Level 16
  • cost 22.000.000 Gold
  • +10% DoT from 8899 to 9789
  • +10% Poison rate from 174 to 192

Stun Level 18 → 19

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,5sec Cooldown from 15,5sec to 15 sec
  • +0,2 Stun radius from 6,4 to 6,6
  • +0,2 Damage radius from 6,4 to 6,6 (forging)

Firestorm Level 20 → 21

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • +10% DoT from 9820 to 10802
  • +10% Fear Chance from 80% to 85%

Swordrain Level 17 → 18

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,25sec Cooldown from 10,5sec to 10,25 sec
  • +14% DMG from 10412 to 11869

Heal Level 18 → 19

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,5sec Cooldown from 12sec to 11,5sec
  • +30% HoT from 13384 to 17399

Blizzard Level 18 → 19

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,5sec Cooldown from 10sec to 9,5sec
  • +10% DMG from 7319 to 8124
  • +1sec Slow Duration 11 sec to 12 sec

Shield Level 16 → 17

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,5sec Cooldown from 12sec to 11,5sec
  • +14% Shield HP from 7550 to 8607

Bladestorm Level 15 → 16

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • +10% DoT from 10300 to 11330
  • -0,5sec Cooldown from 10,5sec to 10 sec

Sonic Blast Level 13 → 14

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • +18.25% DoT from 19917 to 23552
  • -0,5sec Cooldown from 13,5sec to 13 sec

Black Magic Level 9 → 10

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -1sec Cooldown from 18sec to 17sec
  • +20% DMG from 792 to 950
  • +5 Shadow Morale from 55 to 60

Pal Flute Level 6 → 7

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • +0,5sec PetTransformationDuration from 7 sec to 7,5 sec
  • +5% Attack Speed from 1,76 to 1,85
  • +3% Movement Speed from 1,22 to 1,26
  • +3% Damage Reduction from 0,51 to 0,49
  • +5% Battlecry Duration from 3,53sec to 3,71
  • +5% Battlecry Radius from 5,34 to 5,61

Earthquake Level 8 → 9

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,5sec Cooldown from 16sec to 15,5 sec
  • +32% DMG from 17541 to 23154

Ball Lightning Level 6 → 7

  • Needed: Wizard’s Tower Level 16
  • Costs: 22.000.000 Gold
  • -0,5sec Cooldown from 14sec to 13,5sec
  • +0,4sec Duration from 5,4sec to 5,8sec
  • +30% Ball DMG from 4343 to 5646
  • +15% DMG from 3237 to 3723
  • +0.15sec Shock Duration from 2.5sec to 2.65sec
  • +0.2 Ability Range from 4.7 to 4.9
  • + 1 spell charge

NEW OBSTACLE LEVELS:

Arrow Tower Construction Plan Level 6 → 7

  • cost 2.500.000 Gold
  • Required to upgrade Arrow Tower 22 → 23

Arrow Tower Level 22 → 23

  • Costs: 22.000.000 Gold
  • +10% HP from 47590 to 52350
  • +10% DMG from 892 to 981

Barricade Construction Plan Level 6 → 7

  • Costs: 1.350.000 Gold
  • Required to upgrade Barricade 23 → 24

Barricade Level 22 → 23

  • Costs: 20.000.000 Gold
  • +10% HP from 36440 to 40080

Spikes Construction Plan Level 6 → 7

  • Costs: 2.500.000 Gold
  • Required to upgrade Spikes 23 → 24

Spikes Level 23 → 24

  • Costs: 20.000.000 Gold
  • +16% HP from 35970 to 41730
  • +30% DMG from 2300 to 2990

Bomb Tower Construction Plan Level 6 → 7

  • Costs: 3.000.000 Gold
  • Required to upgrade Bomb Tower 22 23

Bomb Tower Level 22 → 23

  • Costs: 22.000.000 Gold
  • +10% HP from 46590 to 51250
  • +10% DMG from  4040 to 4440

Frost Tower Construction Plan Level 6 → 7

  • Costs: 3.500.000 Gold
  • Required to upgrade Frost Tower 22 → 23

Frost Tower Level 22 → 23

  • Costs: 22.000.000 Gold
  • +10% HP from 47340 to 52170
  • +10% DoT from 1326 to 1459
  • +0,25 sec slow duration from 5 sec to 5,25 sec
  • +0,04 slow multiplier from 0,26 to 0,22

Blockade Construction Plan Level 6 → 7

  • Costs: 5.000.000 Gold
  • Required to upgrade Blockade 22 23

Blockade Level 22 → 23

  • Costs: 12.000.000 Gold
  • +10% HP from 74360 to 81800

Gargoyle Tower Construction Plan Level 6 → 7

  • Costs: 6.000.000 Gold
  • Required to upgrade Gargoyle Tower 20 21

Gargoyle Tower Level 20 → 21

  • Costs: 22.000.000 Gold
  • +10% HP from 49800 to 54780
  • +10% DoT from 524 to 576

Firebolt Tower Construction Plan Level 6 → 7

  • Costs: 10.000.000 Gold
  • Required to upgrade Firebolt Tower 20 21

Firebolt Tower Level 20 → 21

  • Costs: 22.000.000 Gold
  • +10% HP from 63690 to 70060
  • +14% DMG from 967 to 1102
  • +10% DoT from 540 to 594

Snake Tower Construction Plan Level 6 → 7

  • Costs: 9.000.000 Gold
  • Required to upgrade to Snake Tower

Snake Tower Level 20 → 21

  • Costs: 22.000.000 Gold
  • +10% HP from 66046 to 72651
  • +10% DoT from 770 to 847
  • +10% Poison Rate from 334 to 367

Skull Tower Construction Plan Level 6 → 7

  • Costs: 12.000.000 Gold
  • Required to upgrade Skull Tower 19 20

Skull Tower Level 19 → 20

  • Costs: 22.000.000 Gold
  • +10% HP from 61228 to 67351
  • +10% DMG from 3296 to 3626
  • +0,1 Attackrate from 5,7 to 5,8

Lightning Tower Construction Plan Level 6 → 7

  • Costs: 14.000.000 Gold
  • Required to upgrade Lighting Tower 13  → 14

Lightning Tower Level 13 → 14

  • Costs: 22.000.000 Gold
  • +10% HP from 50080 to 55090
  • +10% DMG from 2723 to 2995

Heal Tower Construction Plan Level 6 → 7

  • Costs: 14.000.000 Gold
  • Required to upgrade Heal Tower 13  →  14

Heal Tower Level 13 → 14

  • Costs: 22.000.000 Gold
  • +10% HP from 65600 to 72160
  • +7% Heal over Time from 5507 to 5892
  • +0,02 Attack Rate from 0,32 to 0,34

Jester Box Construction Plan Level 5  → 6

  • Costs: 11.000.000 Gold
  • Required to upgrade Jester Box 10  → 11

Jester Box Level 10 → 11

  • Costs: 21.000.000 Gold
  • +5% HP from 31100 to 32660
  • +10% DMG from 12159 to 13375

Basilisk Tower Construction Plan Level 4 → 5

  • Costs: 20.000.000 Gold
  • Required to upgrade Basilisk Tower  6  → 7

Basilisk Tower Level 6 → 7

  • Costs: 22.000.000 Gold
  • +10% HP from 58480 to 64330
  • +10% DMG from 8998 to 9898
  • +10% Petrify Chance from 90% to 95%

Castle Gate Level 27 → 28

  • +25% HP from 285350 to 356690
  • +20% DMG from 2158 to 2590
  • +0,2 Attack Rate from 1,4 to 1,6